使命召唤17僵尸模式技能有哪些效果?在本作中玩家又迎来了僵尸模式,不少玩家想知道僵尸模式技能有哪些效果,下面为大家带来了使命召唤17僵尸模式的技能效果一览,快来看看吧。
使命召唤17僵尸模式技能效果一览
Ammo Mod Upgrades(AATS):特殊子弹升级
前几作僵尸武器多次pap后附带的特殊弹药
Cyrofreeze(冰冻)
Enemies slowed more(使更多进入冰冻状态)
Take more damage(增伤)
Slow duration(冰冻状态持续时间)
Dead Wire(死线)
Longer stun(延长眩晕时间)
Double Damage(双倍伤害)
Can chain the effect to more am(可以将效果链接到更多的zm)
[Napalm Burst](凝固汽油弹)
Increased Effect Duration(增加效果持续时间)
Double Damage(双倍伤害)
[Brain Rot](大脑腐烂)
Explodes on death(死后爆炸)
Double Damage(双倍伤害)
Increased Duration(增加持续时间)
Field Upgrades: (Specialists)(战地升级)(专家)
[Aether Shroud](以太环绕?)
Activation instantly reloads weapon.(激活立即重新加载武器?重新换弹?)
Increase duration to 8 seconds.(延长持续时间至8秒)
Warp up to 500 units in front of you.(扭曲你前方最多500个单位)
[Frost Blast](冰冻冲击)
Lasts longer(增加持续时间)
Carry a 2nd charge(可充能两次)
Double size and damage of blast(双倍爆炸范围和伤害)
[Healing Aura](治疗环)
All players gain a short regen healing effect(所有玩家获得短暂的生命回复效果)
Knocks down enemies nearby and stuns special/elite.(击倒范围内敌人并使特殊/精英单位眩晕)(锤学要素察觉)
Revives allies in area(复活区域内所有队友)
[Ring of Fire](火焰环)
Double burn effect(双重燃烧效果)
Ammo is taken from stock in ring(弹药从环中库存取出)
Ring blocks projectiles(环状弹丸)
[Energy Mine](能源矿)
Double blast size(爆破范围扩大一倍)
2 explosions instead of 1(触发造成两次爆炸)
Carry 3 charges(充能3次)
Perk Machines:(饮料机)
[Stamin-Up](快跑)
Movement Impairing effects reduced by 50%(降低50%移动惩罚)
No Fall Damage(免疫掉落伤害)
Can run while in ADS(在瞄准状态下快速移动)
[Elemental Pop](元素流行)
Reduce AAT cooldown(减少特殊弹药冷却时间)
AAT uses current upgrade tier instead of base(特殊子弹使用当前升级等级而不是基础等级?)
Equipment can now have the AAT occur(道具可造成特殊子弹效果)
[Juggernog](厚血)
Armor Plates give more Armor(提升装甲板带来的护甲量)
Reduce status effects duration.(减少状态效果持续时间)(应该是debuff)
Increase health by 100 more. (增加100血量上限)
[Speed Cola](快手)
Even faster reload(换弹更快)
Field Upgrades recharge faster(战地升级充能更快)
Swap weapons faster(加快切枪速度)
[Deadshot Daiquiri](死射)
Higher damage to armored enemies(对装甲敌人造成更高伤害)
Damage falloff decreased(降低伤害衰减)
[Quick Revive] (快速复活)
Crawl faster when downed(加快倒地时被救起速度?)
Start to regen health faster(生命值恢复速度加快)
Go to full health after a successful revive (倒地被拉起时自动恢复所有血量)
[Shotguns](霰弹枪)
+5% Base Damage(增加5%基础伤害)
+10% BaseDamage(增加10%基础伤害)
+15% Base Damage(增加15%基础伤害)