破坏领主装备特殊效果一览 破坏领主特殊装备效果代码大全

游戏攻略2022-04-10 03:40:34佚名

破坏领主装备特殊效果一览 破坏领主特殊装备效果代码大全

  破坏领主装备特殊效果有哪些?想来很多朋友都还不是很清楚吧,所以呢小编今天给大家带来的就是破坏领主特殊装备效果代码大全,需要的朋友不妨进来看看。

破坏领主装备特殊效果一览 破坏领主特殊装备效果代码大全

破坏领主特殊装备效果代码大全

  +100% 移动速度

  {

  "EffectId": "movespeed",

  "EffectName": "ar_movespeed_2",

  "Parameters": [{

  "semantic": "SpeedPercentInt",

  "value": 100

  }]

  },

  +36% 普攻每击生成怒气

  {

  "EffectId": "rage_per_strike_percent",

  "EffectName": "ac_rage_per_strike_percent_9",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "ResourcePercentInt",

  "value": 36

  }]

  }

  +17% 耐力回复间隔缩短

  {

  "EffectId": "stamina_regeneration_percent",

  "EffectName": "unique_mag_stamina_regeneration_percent",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "ResourcePercentFloat",

  "value": 17.79

  }]

  }

  +3秒 怒气保持时间

  {

  "EffectId": "rage_conservation_time",

  "EffectName": "implicit_rage_conservation",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DurationFlatInt",

  "value": 3

  }]

  }

  +200% 魔力与怒气互转时间缩短

  {

  "EffectId": "transfer_time_percent",

  "EffectName": "implicit_negative_transfert_time",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DurationPercentInt",

  "value": 200

  }]

  },

  +100% 怒气和魔力消耗降低

  {

  "EffectId": "rageandumbra_cost_percent",

  "EffectName": "ar_rageandumbra_cost_percent_1",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "ResourcePercentFloat",

  "value": 100

  }]

  },

  +200% 魔力回复

  {

  "EffectId": "umbra_regen_percent",

  "EffectName": "ac_willpower_regeneration_1",

  "Parameters": [{

  "semantic": "ResourcePercentFloat",

  "value": 200

  }]

  },

  +90% 全局吸血

  {

  "EffectId": "life_leech_percent_global",

  "EffectName": "g_life_leech_percent_global_3",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DamagePercentFloat",

  "value": 90

  }]

  },

  +200% 护盾回复速率

  {

  "EffectId": "forceshield_regeneration_percent",

  "EffectName": "ar_forceshield_regeneration_percent_pts_1",

  "Parameters": [{

  "semantic": "DefenseRegenerationPercentFloat",

  "value": 200

  }]

  },

  +200% 所有技能冷却时间缩减

  {

  "EffectId": "skill_cooldownreduction_percent",

  "EffectName": "ar_skill_cooldownreduction_percent_1",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "DurationPercentFloat",

  "value": 200

  }]

  },

  +3000% 掉宝率

  {

  "EffectId": "magic_find",

  "EffectName": "unique_omaley_magic_find_2",

  "bDefault": 1,

  "Parameters": [{

  "semantic": "ResourcePercentFloat",

  "value": 3000

  }]

  24% 几率将异常状态传播给被击中目标周围的敌人

  {

  "EffectId": "ailment_spread",

  "EffectName": "unique_curse_ring_ailment_spread_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "ChanceFlatFloat",

  "value": 24.54

  }]

  }

  控制免疫

  {

  "EffectId": "cc_immunity",

  "EffectName": "unique_abolition_act_cc_immunity_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "PossibilityInt",

  "value": 1

  }]

  }

  你技能提供的buff效果提高 +64%

  {

  "EffectId": "skills_buffs_intensity",

  "EffectName": "unique_firstmen_skills_buffs_intensity_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "ConversionRateFloat",

  "value": 64.89

  }]

  }

  你的攻击造成虚弱

  {

  "EffectId": "force_weakness_roll_on_attack_skills",

  "EffectName": "unique_searing_song_weaknesschance_override_on_attacks_skills_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "PossibilityInt",

  "value": 1

  }]

  }

  100% 每击施加不洁标记的几率

  {

  "EffectId": "cast_deathmark_on_hit",

  "EffectName": "unique_untainted_cast_deathmark_on_hit",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "TriggeredSkillSelector",

  "value": 0

  }, {

  "semantic": "PossibilityInt",

  "value": 1

  }]

  }

  当敌人身上的虚弱状态叠满+1%层时,释放一发暗影新星,造成AOE暗影伤害

  {

  "EffectId": "shadow_nova_on_weakness_stacks",

  "EffectName": "unique_genesis_shadow_nova_on_weakness_stacks_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "TriggeredSkillSelector",

  "value": 0

  }, {

  "semantic": "PossibilityInt",

  "value": 1

  }]

  }

  当敌人身上的诅咒叠满+1%层时,在其位置释放黎明壁垒,治疗你和你的盟友

  {

  "EffectId": "sacred_ground_on_cursed_stacks",

  "EffectName": "unique_genesis_sacred_ground_on_cursed_stacks_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "TriggeredSkillSelector",

  "value": 0

  }, {

  "semantic": "PossibilityInt",

  "value": 1

  }]

  +200% 暴击伤害

  {

  "EffectId": "criticaldamage_pts",

  "EffectName": "w_global_critical_strike_damage_1",

  "Parameters": [{

  "semantic": "DamagePercentInt",

  "value": 200

  }]

  }

  +200% 暴击几率值

  {

  "EffectId": "criticalchance_score_percent",

  "EffectName": "implicit_glocal_critical_chance_belt",

  "bDefault": 1,

  "Parameters": [{

  "semantic": "CharacteristicScorePercentInt",

  "value": 200

  }]

  },

  +59 暴击几率值

  {

  "EffectId": "criticalchance_score",

  "EffectName": "ar_criticalchance_score_6",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "CharacteristicScoreInt",

  "value": 59

  }]

  该武器所有类型伤害+25%

  {

  "EffectId": "local_damage_percent_all",

  "EffectName": "local_damage_2h",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DamagePercentFloat",

  "value": 25

  }]

  },

  +78-121 物理伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_physical",

  "EffectName": "slow_w_local_damage_flat_physical_7",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 78

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 121

  }]

  },

  +58-101 撕裂伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_rend",

  "EffectName": "slow_w_local_damage_flat_rend_6",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 58

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 101

  }]

  },

  +82-116 神圣伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_sacred",

  "EffectName": "slow_w_local_damage_flat_sacred_7",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 82

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 116

  }]

  }

  +122-208 火焰伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_fire",

  "EffectName": "unique_envy_fire_damage_weapon_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 122

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 208

  }]

  }

  +61-128 毒素伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_toxic",

  "EffectName": "unique_edict_toxic_damage_weapon_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 61

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 128

  }]

  }

  +20-60 闪电伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_lightning",

  "EffectName": "unique_flintlock_local_damage_flat_lightning",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 20

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 60

  }]

  }

  +23-39 冰霜伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_frost",

  "EffectName": "unique_driftwood_local_damage_flat_frost_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 23

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 39

  }]

  },

  +69-105 以太伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_umbra",

  "EffectName": "unique_staff_umbra_damage_flat_2",

  "MaxStack": 1,

  "bDefault": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 69

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 105

  }]

  }

  +43-66 神圣伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_sacred",

  "EffectName": "fast_w_local_damage_flat_sacred_8",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 43

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 66

  }]

  }

  +40-58 暗影伤害至该武器基础伤害

  {

  "EffectId": "local_damage_flat_shadow",

  "EffectName": "fast_w_local_damage_flat_shadow_7",

  "MaxStack": 1,

  "Parameters": [{

  "semantic": "DamagesFlatInt_Min",

  "value": 40

  }, {

  "semantic": "DamagesFlatInt_Max",

  "value": 58

  }]

  

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