brotato0.6版本更新汇总?本次brotato0.6版本更新了很多不同的内容,修正了很多武器的强度以及玩法,也增加了两名全新的角色,下面一起来看一下本站小编带来的brotato0.6版本更新汇总。
brotato0.6版本更新汇总
Power Fist: explosion size increased
强拳:爆炸范围增加
Thunder Sword: damage scaling increased
雷剑:伤害增加
Taser: higher tiers scaling decreased
电击枪:高等级的补正效果减少
Slingshot: price increased
弹弓:价格增加
Pistol: price and damage decreased
手枪:价格减少,伤害减少
Laser Gun: cooldown slightly decreased
激光枪:冷却时间略微减少
Alien Baby: +5% Enemy Speed => +8%
外星幼体:+5%敌人速度=>+8%
Snail: -10% Enemy Speed => -5%, -5% Speed => -3%, price reduced
蜗牛:-10%敌人速度=>-5%,-5%速度=>-3%,价格下调
Having negative Luck is less punishing
负数幸运的惩罚降低
Burning ticks slower
燃烧速度变慢
Soldier: +50% Attack Speed / Damage => +75%
士兵:+50%攻击速度/伤害=>+75%
Ranger: +15% Crit Chance => +0, +100 Range => +50, +33% Ranged Damge => +50%, -25% Max HP => -33%
:+15%暴击几率=>+0,+100范围=>+50,+33%远程伤害修改=>+50%,-25%最大生命值修改=>-33%
Explorer can now start with a Hatchet when unlocked
伐木工现在可以在使用通关解锁获得的短斧
Chunky => +25% Max HP modifications, +1% Damage for every 4 Max HP, +3 HP healed from consumables, -100% Lifesteal, -50% HP Regeneration modifications, -100% Speed modifications
大壮=>+25%的最大生命值修改,每4点最大生命值增加1%的伤害,使用消耗品恢复+3HP,-100%的生命窃取,生命再生修改-50%,速度修改-100%
Lucky: can now start with Screwdriver
幸运星:现在可以选择螺丝刀出门
Loot aliens now always drop a crate
跑路外星人现在总是掉落一个道具箱
automatically when getting to the next shop)
添加了一个选项,可以在商店之间一直锁定物品(而不是在到达下一次商店时自动解锁)
Added an option to remove screen darkening when taking damage
增加了一个选项,可以在消除受到伤害时的屏幕变暗
Added an option to hide boss health bars
增加了隐藏老板健康栏的选项
Added an option to stop pausing automatically when the game loses focus
增加了当游戏失去聚焦时自动停止暂停的选项
Added an option to mute the game when it loses focus
增加了可在游戏失去聚焦时将其静音的选项
Added an option to enable manual aiming when pressing the left mouse button
添加了一个选项,可在按下鼠标左键时启用手动瞄准
Added an option to highlight enemy projectiles
添加了一个突出显示敌方投射物的选项
Pressing the left mouse button while using the "Mouse Only" mode now makes your character stop
在“仅限鼠标”模式时按下鼠标左键现在可以使角色停止
Elemental Damage 中文调整:元素伤害=>属性伤害
0.6.1
Elites & hordes appear later and are a bit weaker but now appear alongside a normal wave instead of a weakened version of the wave
精英和近战怪群会出现得更晚,强度减弱,但现在会和正常波次的怪物一起,而不是减弱的怪物。
Waves don't stop anymore on elite death
精英死亡后当前波次不会直接停止
Soldier back to pre-buff
士兵回调至上次修改前
Boss HP in D5 back to default values
将【难度5】中的HP调整恢复为默认值
Fixed Sniper Gun
固定狙击枪
Tweaked new enemies
对新怪物进行了调整
0.6.2
Added a tooltip above elite icons
在精英图标上方添加了提示
Tweaked waves
对波次进行了调整
Chunky can no longer start with Scissors and Medical Gun
大壮不能选择剪刀和医疗枪做初始武器
Ranger => back to -25% HP modifications
=>回调-25%的生命值修改
Elites HP reduced
精英怪生命值降低
Elites can no longer spawn on wave 19
精英怪不能再在19波生成
Added the Plank weapon
增加了武器“板”
Added Medieval weapon set
添加中世纪套装词条
Spiky Shield: Primitive => Blunt, Medieval, removed innate armor bonus
尖刺盾:原始=>钝器、中世纪,移除初始护甲
Crossbow: Primitive => Medieval
十字弓:原始=>中世纪
Sword: Heavy => Medieval
剑:重型=>中世纪
Soldier: +10% Speed
士兵:+10%速度
Chunky: +1% Damage every 4 Max HP => every 3
大壮:每4点最大生命值+1%伤害=>每3点
Explosive Shells => Legendary, unique
爆裂弹=>传奇(4级),独特的
Crossbow: less base range, 8% Range scaling => 10%, base damage now increases on upgrade
十字弓:基础范围减少,8%范围补正=>10%,升级后基础伤害增加
Artificer: +2% Explosion Size for every Elemental Damage => +3%, can now start with Plank
技工:每1元素伤害+2%爆炸范围=>+3%,现在可以从板开始
Double Boss HP in D5 back to -25%
【难度5】的双Boss HP回调至-25%
Tweaked the red arrow enemy projectile
调整了新敌人的红箭
Crate dropped by elites now has a different skin to show it always contain a tier IV item and now heals 100 HP on pickup
精英掉落的道具箱现在有了和普通道具箱不同的外形,以表明它包含4级物品,拾取精英道具箱时可以回复100HP
Chef Boss speed decreased & cooldowns increased
Boss厨师长速度降低,攻击间隔增加(攻速变慢)
Pistol damage back up
手枪伤害回调
0.6.3
Some waves have slightly less enemies
部分波次的怪物数量略微少
Elite HP slightly lowered
精英怪生命值略微降低
Screwdriver: crit chance increased
螺丝刀:暴击率增加
Plank: increased explosion size, increased damage scaling on upgrade
板:爆炸范围增加,升级时获得的伤害补正增加
Elite tooltip now gets highlighted when the next wave is an elite or a horde wave
当下一波是精英或怪群时,精英提示框将突出显示
New enemies' slashes now disappear when they die
新敌人的y伤害将在他们死后消失
Hunter: +1% Damage every 5 Range => every 10
猎人:每5射程+1%伤害=>每10次
Crazy: can no longer start with Crossbow
狂人:不再可选择十字弓出门
Crossbow: Critical Damage now stays at x2 when upgrading
十字弓:暴击伤害固定为x2
Added 2 new characters + 2 new unlocks
添加2名新角色和2个新解锁
Added 4 new challenges / achievements
增加了4项新挑战/成就
Added 1 new weapon
新增1件武器:十字弓
Danger V: -25% boss health => -35%
难度V:-25%Boss健康=> -35%
Tweaked most waves (especially on Danger 1+)
调整了大多数波次(尤其是难度1+)